<html>
<head>
<meta charset=utf-8 />
<title>UFO来了</title>
<script src="jQuery/js/jquery-1.11.3.min.js"></script>
<script>
$(function() {
var i = j = 10
var e = $("#target")
var win = $(window)
function intern() {
var width = e.width()
var height = e.height()
var left = parseInt(e.css("left"))
var top = parseInt(e.css("top"))
var windowWidth = win.width()
var windowHeight = win.height()
if (windowWidth - width <(left + i)) {
i = -i
} else if ((left + i) <0) {
i = -i
}
if (windowHeight - height <(top + j)) {
j = -j
帮你改了一下,能跑起来了。嗯.......你这个有一些语法问题和拼写不仔细的地方,估计太着急,有些粗心了~<!DOCTYPE html>
<html>
<head>
<title>canvas</title>
<style>
*{
padding: 0
margin: 0
}
#container{
height: 80vh
width: 80vw
margin-top: 10vh
margin-left: 10vw
border: 1px solid #aaff66
}
</style>
</head>
<body>
<div id="container">
<canvas id="canvas"></canvas>
</div>
</body>
<script type="text/javascript">
window.onload = function() {
var ctx = document.getElementById('canvas').getContext('2d')
var circle = function(x, y, radius, fillCircle) {
ctx.beginPath()
ctx.arc(x, y, radius, 0, Math.PI * 2, false)
ctx.closePath()
ctx.fillStyle="green"
if (fillCircle) {
ctx.fill()
} else {
ctx.stroke()
}
}
var width=canvas.width = document.getElementById('container').offsetWidth
var height=canvas.height = document.getElementById('container').offsetHeight
var Ball=function(){
this.x=width/2
this.y=height/2
this.xSpeed = 5
this.ySpeed=0
}
Ball.prototype.move=function(){
this.x+=this.xSpeed
this.y+=this.ySpeed
if(this.x<0){
this.x=width
}else if(this.x>width){
this.x=0
}else if(this.y<0){
this.y=height
}else if(this.y>height){
this.y=0
}
}
Ball.prototype.draw=function(){
circle(this.x,this.y,10,true)
}
var ball= new Ball()
setInterval(function(){
ctx.clearRect(0,0,width,height)
ball.draw()
ball.move()
},30)
}
</script>
</html>