想用怎么用js实现播放音频。

JavaScript022

想用怎么用js实现播放音频。,第1张

1、JS播放音乐需要区分浏览器,来使用不用的对象来播放音乐

2、在播放控制上要有【播放】和【停止】来控制音乐的播放

基于以上思路,代码如下:

<SCRIPT type="text/javascript">  

if(-1 != navigator.userAgent.indexOf("MSIE"))

{

    //不是微软IE浏览器,则调用Flash来播放音乐

    document.write(' <OBJECT id="Player"')  

    document.write(' classid="clsid:6BF52A52-394A-11d3-B153-00C04F79FAA6"')

    document.write(' width=0 height=0 > <param name="URL" value="a.mp3" /> <param name="AutoStart" value="false" /> </OBJECT>')  

}  

else  

{

    //是微软IE浏览器,则调用微软的Player对象来直接播放音乐

    document.write(' <OBJECT id="Player"')  

    document.write(' type="application/x-ms-wmp"')  

    document.write(' autostart="false" src= "a.mp3" width=0 height=0> </OBJECT>')  

}  

</SCRIPT>  

<input type=button value="播放" onclick="Player.controls.play()" />

<input type=button value="停止" onclick="Player.controls.stop()" />

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<!doctype html>

<html lang="en">

<head>

<meta charset="UTF-8">

<meta name="Generator" content="EditPlus®">

<meta name="Author" content="">

<meta name="Keywords" content="">

<meta name="Description" content="">

<title>Document</title>

</head>

<body>

<audio id="myaudio"></audio>

</body>

<script>

// window.onload = function() {

//页面加载完成之后,通过给audio添加autoplay属性,音频下载完成之后自动播放

// var oAudio = document.getElementById('myaudio')

// oAudio.src = 'Le_Papillon.mp3'

// }

//mp3文件名

var mp3List = [

'Girlfriend.mp3',

'Have A Nice Day.mp3',

'Le Papillon.mp3',

'She Is.mp3',

'Tik Tok.mp3'

],

//文件路径

baseUrl = '../music/'

function getMusic(list) {

var len = list.length,

num = parseInt(<a href="https://www.baidu.com/s?wd=Math.random&tn=44039180_cpr&fenlei=mv6quAkxTZn0IZRqIHckPjm4nH00T1YYmvP9PW0LrHw-uHTkuHTs0ZwV5Hcvrjm3rH6sPfKWUMw85HfYnjn4nH6sgvPsT6KdThsqpZwYTjCEQLGCpyw9Uz4Bmy-bIi4WUvYETgN-TLwGUv3EnHnvP1czPjf3rHn1P1f4P1fkrf" target="_blank" class="baidu-highlight">Math.random</a>()*len, 10),

music = baseUrl + list[num]

if(music) {

return music

} else {

getMusic(list, baseUrl)

}

}

canPlay(playAudio)

//查看是否支持audio标签,如果支持,预加载当前指向mp3文件

function canPlay(callback) {

var currentFile = getMusic(mp3List)

try {

var audio = new Audio()

audio.oncanplay = function() {

callback(currentFile)

}

audio.src = currentFile

audio.load()

}catch(e){

callback(false, e)

}

}

//play

function playAudio(currentFile) {

// Check for audio element support.

if (window.HTMLAudioElement &&currentFile) {

try {

var oAudio = document.getElementById('myaudio')

oAudio.src = currentFile

if (oAudio.paused) {

oAudio.play()

}

else {

oAudio.pause()

}

oAudio.onended = function() {

oAudio.src = getMusic(mp3List)

oAudio.play()

}

}

catch (e) {

// Fail silently but show in F12 developer tools console

if(window.console &&console.error("Error:" + e))

}

}

}

</script>

</html>