c语言 洗牌问题!

Python016

c语言 洗牌问题!,第1张

程序免看了,这我里有一个类似的,你有兴趣的话参照一下.

#include <stdlib.h>

#include <stdio.h>

#include <time.h>

int main()

{

int i,j,temp,count=0 //控制变量.此处的count没有实际意义,用于统计随机共进行了几次.

int card[52]={0} //将抽到的牌号按顺序放.

int color[52]={0}//将抽到的牌花色按顺序放.

int JUD[4][13]={0} //要据其花色和牌号在数组中定位,可以确定其唯一性.

srand(time(NULL)) //根据时间的随机.

i=j=0 //初始化.

while(i<52) //需要52轮有效的产生数.

{

count++

j=rand()%13 //产生牌号.

temp=rand()%4 //产生花色.

if(JUD[temp][j]==-1) //根据数组确定其惟一性,若已产生则作废,重新开始.

continue

JUD[temp][j]=-1 //若有效,标记为-1.

card[i]=j //记下此轮中的牌号.

color[i]=temp //记下此轮中牌的花色.

i++//进入下一次分牌.

}

i=j=0 //重新初始化.

while(i<4) //此处为分给四个人.

{

j=0//必须置1.

while(j<52) //小于总数量.

{

if(j%4==i)//分给第i个人.

{

if(color[j]==0)//找出花色.

printf("红")

else if(color[j]==1)

printf("黑")

else if(color[j]==2)

printf("方")

else

printf("梅")

if(card[j]==0) //找出牌号.

printf("K ")

else if(card[j]==1)

printf("A ")

else if(card[j]==11)

printf("J ")

else if(card[j]==12)

printf("Q ")

else

printf("%d ",card[j])

}

j++

}

i++

printf("\n")

}

printf("%d\n",count)

return 0

}

#include <time.h>

#include <stdio.h>

#include <conio.h>

#include <stdlib.h>

#define PLAYER 4//玩家人数

#define NUM 13//玩家拿牌数

#define SIZE 52//所有牌数

//声明函数

void PokerRand(int *pokerRand)

void Palyer(int *pokerRand)

void Process(int *countA, int *countB, int *countC, int *countD)

void Output(int *poker, int *countA, int *countB, int *countC, int *countD)

struct PokerGame

{

int A[NUM]//记录玩家手中的黑桃牌

int B[NUM]//记录玩家手中的红桃

int C[NUM]//记录玩家手中的梅花牌

int D[NUM]//记录玩家手中的方片牌

int manNum[NUM]//记录玩家手里所有的牌

}man[PLAYER]

//随机产生52张牌

void PokerRand(int *pokerRand)

{

int i, j

srand((unsigned)time(NULL))

for (i=0i<SIZEi++)

{

MARK:pokerRand[i] = rand()%52

for (j=0j<ij++)

{

if (pokerRand[i] == pokerRand[j])

{

goto MARK

}

}

}

}

//给4个玩家发牌

void Palyer(int *pokerRand)

{

int i, j

int count = 0

for (j=0j<NUMj++)

{

for (i=0i<PLAYERi++)//轮流发牌

{

man[i].manNum[j] = pokerRand[count++]

}

}

}

//统计玩家手中的牌

void Process(int *countA, int *countB, int *countC, int *countD)

{

int i, j

for (i=0i<PLAYERi++)

{

countA[i] = 0

countB[i] = 0

countC[i] = 0

countD[i] = 0

for (j=0j<NUMj++)//统计四个玩家手中的牌

{

if ((man[i].manNum[j] >= 0) &&(man[i].manNum[j] <13))//黑桃

{

man[i].A[ countA[i]++ ] = man[i].manNum[j]

}

else if (man[i].manNum[j] <26)//红桃

{

man[i].B[ countB[i]++ ] = man[i].manNum[j]

}

else if (man[i].manNum[j] <39)//梅花

{

man[i].C[ countC[i]++ ] = man[i].manNum[j]

}

else//方片

{

man[i].D[ countD[i]++ ] = man[i].manNum[j]

}

}

}

}

//输出

void Output(int *poker, int *countA, int *countB, int *countC, int *countD)

{

int i, j

printf("扑克牌自动发牌 %c(黑) %c(红) %c(梅) %c(方):\n", 6, 3, 5, 4)

for (i=0i<PLAYERi++)

{

printf("\n第%d人 :\n", i+1)//开始输出第i个玩家

printf("%c:\t", 6)//输出第i个玩家的黑桃牌

for (j=0j<countA[i]j++)

{

if (poker[ man[i].A[j] ] == 10)//假如等于10,以%d格式输出

{

printf("%4d", poker[ man[i].A[j] ])

}

else//否则以%c格式输出

{

printf("%4c", poker[ man[i].A[j] ])

}

}

printf("\n")

printf("%c:\t", 3)//输出第i个玩家的红桃牌

for (j=0j<countB[i]j++)

{

if (poker[ man[i].B[j] ] == 10)

{

printf("%4d", poker[ man[i].B[j] ])

}

else

{

printf("%4c", poker[ man[i].B[j] ])

}

}

printf("\n")

printf("%c:\t", 5)//输出第i个玩家的梅花牌

for (j=0j<countC[i]j++)

{

if (poker[ man[i].C[j] ] == 10)

{

printf("%4d", poker[ man[i].C[j] ])

}

else

{

printf("%4c", poker[ man[i].C[j] ])

}

}

printf("\n")

printf("%c:\t", 4)//输出第i个玩家的方片牌

for (j=0j<countD[i]j++)

{

if (poker[ man[i].D[j] ] == 10)

{

printf("%4d", poker[ man[i].D[j] ])

}

else

{

printf("%4c", poker[ man[i].D[j] ])

}

}

printf("\n")

}

}

void main(void)

{

int countA[PLAYER] = { 0 }//记录4个玩家持黑桃牌数

int countB[PLAYER] = { 0 }//记录4个玩家持红桃牌数

int countC[PLAYER] = { 0 }//记录4个玩家持梅花牌数

int countD[PLAYER] = { 0 }//记录4个玩家持方片牌数

int pokerRand[SIZE] = { 0 }//存放随机产生52张牌

int poker[SIZE] = {65, 50, 51, 52, 53, 54, 55, 56, 57, 10, 74, 81, 75,

65, 50, 51, 52, 53, 54, 55, 56, 57, 10, 74, 81, 75,

65, 50, 51, 52, 53, 54, 55, 56, 57, 10, 74, 81, 75,

65, 50, 51, 52, 53, 54, 55, 56, 57, 10, 74, 81, 75,}

PokerRand(pokerRand)//洗牌

Palyer(pokerRand)//发牌

Process(countA, countB, countC, countD)//整牌

Output(poker, countA, countB, countC, countD)//亮牌

printf("\n\n\n")

system("pause")

}