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The United States Navy Sea, Air and Land (SEAL) forces are the elite Special Operations Forces (or Special forces) of the U.S. Navy, employed in unconventional warfare, foreign internal defense, direct action, counter-terrorism, and special reconnaissance operations.

Navy SEAL teams and structure

SEALs carrying MP5 submachine guns

SEALs carrying MP5 submachine guns

SEAL teams are organized into two groups: Naval Special Warfare Group One (West Coast), and Naval Special Warfare Group Two (East Coast), which come under the command of Naval Special Warfare Command, stationed at NAB Coronado, California. As of 2006, there are eight confirmed Navy SEAL Teams. The original SEAL Teams in the Vietnam War were separated between West Coast (Group ONE) and East Coast (Group TWO) SEALs. The current SEAL Team deployments include Teams 1, 2, 3, 4, 5, 7, 8, and 10. The Teams deploy as Naval Special Warfare Squadrons and can deploy anywhere in the world. Squadrons will normally be deployed and fall under a Joint Task Force (JTF) or a Combined Joint Special Operations Task Force (CJSOTF) as a Special Operations Task Force (SOTF)

A SEAL Team has a Staff Headquarters element and three 40-man Task Units. Each Task Unit consist of a Headquarters element consisting of a Task Unit Commander (O-5), a Task Unit Senior Enlisted (E-8), a Targeting/Operations Officer (O-2/3) and a Targeting/Operations Leading/Chief Petty Officer (E-6/7). Under the HQ element are two SEAL platoons of 16 men (2 officers, 14 enlisted SEALs and sometimes 2 enlisted EOD Operators making a platoon of 18)a company-sized combat support staff (CSS) consisting of staff N-codes (the Army uses S-codes and the Marine Corps uses J-Codes)N1 Administrative support, N2 Intelligence, N3 Operations, N4 Logistics, N5 Plans and Targeting, and N8 Air/Medical. Each Task Unit can be easily split into 4 squads or eight 4-man fire teams for operational purposes. The size of each SEAL “Team” with Task Units and support staff is approx. 300 personnel. The typical SEAL platoon of 16 men has an OIC (Officer in Charge, usually an O-3), an AOIC (Assistant Officer in Charge, usually an O-2), a platoon chief (E-7), an LPO (Leading Petty Officer, E-6) and others ranging from E-6 to E-4 (most are E-5). Occasionally there is a "third O". Usually the third O is an O-1 on his first operational deployment. This makes the platoon consist of 3 officers and 13 enlisted personnel. The core leadership in the Task Unit/Troop and Platoon are the Commander/OIC and the Senior Enlisted NCO (Senior Chief/Chief).

Task Unit core skills consist of: Sniper, Breacher, Communicator, Maritime/Engineering, Close Air Support, Corpsman, Point-man/Navigator, Primary Driver/Navigator (Rural/Urban/Protective Security), Heavy Weapons Operator, Sensitive Site Exploitation, Air Operations Master, Lead Climber, Lead Diver/Navigator, Interrogator, Explosive Ordnance Disposal, Technical Surveillance, and Advanced Special Operations.[citation needed]

Each team is commanded by a Navy Commander (O-5), and has a number of operational SEAL platoons and a headquarters element. In 1987, SEAL Team 6 was renamed to the United States Navy Special Warfare Development Group, although members are still frequently referred to informally as "SEAL Team 6". Naval Amphibious Base Little Creek, a naval base in Virginia Beach, Virginia, is home to SEAL Teams 2, 4, 8 and 10.

There are also two SDV units, SDVT-1 located in Pearl Harbor, HI, and SDVT-2 in Virginia. SDV Teams are SEAL teams with an added underwater delivery capability.

[edit] Training

Entering training to become a Navy SEAL is voluntary. Anyone can volunteer, and officers and enlisted men train side by side. In order to enter SEAL training, however, they do have to meet certain requirements. Those wishing to volunteer for SEAL training have to:

* be an active-duty member of the United States Navy

* be 28 or younger (although waivers for 29- and 30-year-olds are possible)

* possess uncorrected vision no worse than 20/40 in one eye and 20/70 in the other eye correctable to 20/20 through contacts or glasses (corrective surgery PRK is also possible), there are waivers for colorblindness

* be a U.S. citizen

* pass the Armed Services Vocational Aptitude Battery (ASVAB) test

Underwater Demolition Team jumps over the side from boat.

Underwater Demolition Team jumps over the side from boat.

SEALs in woodlands operation.

SEALs in woodlands operation.

SEAL recruit training has these components, lasting 48 weeks (or 11 months):

* 25 weeks Basic Underwater Demolition/SEAL (BUD/S) training at the Naval Special Warfare Center in Coronado, California near San Diego.

* 1 week of static line jump training, followed by 3 weeks of Military Free Fall (MFF) Qualification training at Tactical Air Operations in Otay, CA.

* At Coronado, 19-week SEAL Qualification Training (SQT).

After this, the trainee is officially named a SEAL.[1]

[edit] Screening

Assignment to BUD/S is conditional on passing the PST, which requires the following minima:

* 500-yard (457 m) swim using breast or side stroke in under 12:30

* At least 42 push-ups in 2 minutes

* At least 50 sit-ups in 2 minutes

* At least 6 pull-ups from a dead hang (no time limit)

* Run 1.5 miles (2.4 km) in running shoes and shorts in under 11:00

* Members’ vision must be no worse than 20/200 in both eyes. Vision must be correctable to 20/20. SEAL candidates may qualify for PRK surgery to correct their vision

Again, the above are the minimum requirements necessary to qualify for BUD/S. Prospective trainees are expected to far exceed these minimums. Competitive scores are as follows:

* 500-yard swim using breast or combat side stroke in 10:00 minutes

* 79 push-ups in 2 minutes

* 79 sit-ups in 2 minutes

* 11 pull-ups from a dead hang (no time limit)

* Run 1.5 miles in boots and long pants in 10:20

[edit] Selection (BUD/S)

Upon arrival at Naval Special Warfare Command, check-ins for BUD/S are immediately placed into a pre-indoctrination phase of training known as 'PTRR', or Physical Training Rest and Recuperation. PTRR is also where all of the 'roll-backs' are placed while waiting to be put into a class. Once additional medical screening is given, and after enough BUD/S candidates arrive for the same class, organized physical training begins.

BUD/S consists of a five-week 'Indoctrination Course', known as INDOC, followed by three phases, covering physical conditioning (eight weeks), diving (eight weeks), and land warfare (nine weeks) respectively. Officer and enlisted personnel go through the same training program, and it is designed to develop and test their stamina, leadership and ability to work as a team.

In the first phase BUD/S students are divided into 'Boat Crews' which can consist of six to eight men. However, although some exercises will be undertaken as boat crews (such as 'log PT', which requires boats crews to exercise with logs that weigh 150 pounds (68 kg) each, and 'Surf Passage', where boat crews must navigate the Pacific surf in inflatable boats), the first phase of BUD/S also consists of a series of demanding individual physical tests including frequent sets of push-ups and sit-ups, ocean swims and timed four mile (6.4 km) runs in boots and long trousers, in soft sand (to be completed in 32 minutes). The first phase is most well known for 'Hell Week', which usually occurs duritly drop on request (DOR), from the course. The tradition of DOR consists of dropping one's helmet liner next to a pole with a brass ship’s bell attached to it, and ringing the bell three times (the bell was taken away for a few years in the 1990's...then later brought back). Classes typically lose around 70–80% of their trainees — either due to DORs or injuries sustained during training, but it is not always easy to predict which of the trainees will DOR during BUD/S. Winter class dropout rates are usually higher due to the cold. SEAL instructors say that in every class, approximately 10 percent of the students simply do not have the physical ability to complete the training. Another 10–15 percent will definitely make it through unless they sustain a serious physical injury. The other 75–80 percent is 'up for grabs' depending on their motivation. There has been at least one BUD/S class where no one has completed the program. Most trainees are eliminated prior to completion of Hell Week, but trainees will continue to DOR in the second phase or be forced to leave because of injuries, or failing either the diving tests or the timed runs and swims. In fact, the instructors tell the students at the very start of BUD/S that the vast majority of them will not successfully complete the course and that they are free at any time to drop out (via the bell) if they do not believe they can complete the course. A trainee who DOR's from First Phase before the completion of Hell Week and reapplies to the BUD/S program must start from the beginning of INDOC (if they are accepted). Any BUD/S trainee who drops on request after Hell Week goes through the same out-processing as a trainee who quits before or during Hell Week. If they reapply to BUD/S they would stand a very good chance of being accepted, but they must complete Hell Week again. However, those who have completed Hell Week, but cannot continue training due to injury are usually rolled back into the next BUD/S class after Hell Week, or the respective phase in which they were rolled. There are many SEALs who have attempted BUD/S two or even perhaps three or more times before successfully completing training. There is only one person who has successfully completed Hell Week three times. He completed training after his third application to BUD/S[citation needed].

[edit] Qualification

After BUD/S Selection students attend SEAL Qualification Training (SQT) which is the NEC 5326 awarding schoolhouse of NSW. SQT is an arduous 6-month program consisting of the basic skillsets required to join a SEAL Team. The operators attend a sequential course consisting of: TACAIR (static line and Freefall), SERE, Tactical Medicine, Communications, Cold Weather/Mountaineering, Maritime Operations, Combat Swimmer, Land Warfare (small unit tactics, light and heavy weapons, demolitions), and Close Quarters Combat.

Upon completion of SQT the students are awarded the Navy SEAL Trident, assigned to a SEAL Team and are deployable.

[edit] Sustainment (PRODEV/ULT/SIT)

Upon assignment to a team, the new SEALs will be assigned to a Platoon as an Operator. Once in a Task Unit/Platoon, the Operator will train for an 18-month period (work-up) before a six month active deployment which is followed by six month 'stand down' period. After this has been completed, they are officially considered SEALs.

Phase One of a work-up is called the Professional Development Phase (PRODEV). PRODEV is a 6-month block where Operators gain critical skills required by the Task Units/Platoons for deployment. Operators can expect to acquire the following core skills:

* Sniper

* Breacher

* Surreptitious Entry

* Electronic and Media Exploitation

* Technical Surveillance

* High Threat Protective Security (PSD)

* Advanced Weapons Training

* Advanced Driving Skills (Urban/Rural/Security)

* Advanced Climbing/Rope Skills

* Advanced Air Operations: HALO/Jumpmaster/Parachute Rigger and Packer

* Diving Supervisor

* Range Safety Officer

* Instructor School

* Leadership School

* Foreign Weapons

* UAV Operator

* Language School

* Advanced Special Operations

Phase Two of a work-up is called Unit Level Training (ULT). ULT is a 6-month block where the Task Units train in their core mission areas (Land Warfare, Close Quarters Combat, Urban Warfare, Maritime Interdiction, Combat Swimmer, Long Range Interdiction, Air Operations, Special Reconnaissance and Maritime Operations, Advanced Marksmanship/Heavy Weapons).

Phase Three of a work-up is called Squadron Integration Training (SIT). SIT is the last 6-month block where the Task Unit conducts advanced training as well as integrates all supporting attachments (N-codes (N1-N8), Special Boat Squadrons, Medical Teams, EOD, Interpreters, Intelligence/HUMINT Teams, Cryptological Support Teams, etc). A final Certification Exercise is conducted with the entire SEAL Team to synchronize Task Unit operations under the Task Group umbrella. Following CERTEX, a SEAL Team becomes a SEAL Squadron and deploys to the area of operations for 6-10 months. The Task Units will be assigned an area of operations and work under a Squadron Headquarters Unit called a Task Group.

[edit] Area of operations

Navy SEAL team member fires an M60E3 from the shoulder during a field training exercise in 1987.

Navy SEAL team member fires an M60E3 from the shoulder during a field training exercise in 1987.

[edit] Deserts

SEAL operators must be ready for desert deployment especially with the current Iraq and Afghanistan wars. Long distances in the desert environment are travelled in Humvees or Desert Patrol Vehicles. The harsh desert environment provides little to no concealment, so blending in is more difficult.

[edit] Arctic

Arctic missions can call for a lot of equipment and skill. The SEALs layer their clothes, travel by night, sleep in snow caves and carry 3 lines of gear and often pull a sled. The First Line gear includes: survival gear, including signaling device, emergency rations, spare parts, E &E kit, map &compass, flashlight and the side arm. Second Line gear includes equipment carried on the operator's web gear, including primary weapon and ammo, short-term supplies (should the rucksack be ditched), grenades, water, med kit, smokes, flares, carabiners and other miscellaneous gear. Finally, the operator's Third Line of gear includes that equipment stored in the rucksack, including sleeping bag, ground pad, tent, food for the duration of the operation, gas stove &utensils, dry socks, clothing layers and a water container. Mountaineering gear will also be divided among the squad and carried with the third line, and each member will carry his personal ice ax and snowshoes attached to his rucksack. Other Arctic operations include extreme cold water diving, kayaking, skiing, and snowmobiling.

[edit] Woodland/jungle

The woods and jungles are difficult to maneuver in. In the jungles SEALs will typically carry a machete to clear foliage quickly and easily and a shotgun for close combat. Patrols in the jungle will normally take longer than usual because of the difficulties in maneuvering.

[edit] Mountaineering/climbing

An operator will carry his climbing gear in the third line rucksack for use if and when needed. The common gear, such as ropes and carabineers, are split among the squad to distribute the weight among the Team. Each individual will carry his own sit harness.The lead or point climber is the most experienced climber in the squad. He will climb the face free of any protection (i.e.: chalks, pitons, top rope etc.) and set the route. Once at the top he will anchor a top rope and let it down to the squad below. He will then set security while the climbers ascend the rope. A belay man will assist from below or above depending on the type of climb. The gear will be hauled up on a Jumar along with the climber. This is dangerous work and emphasis is on speed and stealth. The lead relies on his strength and free climb training and experience to find the best route in the darkness.

[edit] Sea

SEALs can insert, extract, and perform underwater attacksthis is what distinguishes them from other Special Operations Forces. The SEALs have a variety of equipment and water crafts that help them perform water missions. (see: SEAL Delivery Vehicle, Advanced SEAL Delivery System)

[edit] Air

SEALs utilize several different forms of insertion from the air. Static Line and Free Fall Parachuting, Fast-Rope and Rappel Operations, or simply jumping out of a helicopter into the ocean with a Zodiac inflatable raft. SEALs are also extracted by air transportation on occasions. Also SEALs are inserted into missions through a free-fall technique known as HALO (High Altitude Low Open) where they jump from as high as 35,000 feet and open their parachutes at about 3,000 feet. In most clandestine missions requiring air insertion, however, they arrive by way of HAHO (High Altitude High Opening) drops, normally opening at 10,000 feet. This helps the drop plane to evade detection by releasing the team as far as 30 miles before the target area. This form of insertion is also undetected by enemy radar.

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123 Lotus 1-2-3 97文件

2D VersaCAD的2维绘画文件

2GR 在Windows之下的VGA图形驱动程序/配置文件

3GR 在Windows之下的VGA图形驱动程序/配置文件

3D VersaCAD的3维绘画文件

3DM 3D NURBS建模器,Rhino

3DS 3D Studio(DOS下)格式文件

386 在386或更高级处理器上使用的文件

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4GL Informix 4GL源代码

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AF3 ABC的FlowChat文件

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CDT CorelDRAW模板

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CER 证书文件(MIME x-x509-ca-cert)

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CHM 编译过的HTML文件

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CK5 iD/Apogee Commander Keen 5数据文件

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CLS Visual Basic类文件

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CNQ Compuworks Design Shop文件

CNT Windows(或其他)系统用于帮助索引或其他目的内容文件

COB TrueSpace 2对象文件

COD Microsoft C编译器产生的可显示机器码/汇编代码文件,其中附有源C代码作为注释

COM 命令文件(程序)

CPD Corel Print Office文件(图形)

CPD 传真覆盖文档

CPE 传真覆盖文档

CPI Microsoft MS-DOS代码页信息文件

CPL 控制面板扩展名,Corel颜色板

CPO Corel打印存储文件

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CPT Corel 照片-绘画图像

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CSV 逗号分隔的值文件

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CUE Microsoft提示牌数据文件

CUR Windows光标文件

CUT Dr Halo位图文件

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CWK ClarisWorks数据文件.

CWS ClarisWorks模块

CXT Macromedia Director受保护的(不可编辑的)投影文件

CXX C++源代码文件

DAT 数据文件;WrodPerfect合并数据文件;用于一些MPEG格式的文件

DB Borland的Paradox 7表

DBC Microsoft Visual FoxPro数据库容器文件

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DCM DCM模块格式文件

DCR 冲击波文件

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DCT Microsoft Visual FoxPro数据库容器

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DCX Microsoft Visual FoxPro数据库容器;基于PCX的传真图像;宏

DC5 DataCAD绘图文件

DDF Btrieve或Xtrieve数据定义文件,它包含用于描述Btrieve或Xtrieve文件的元数据

DDIF Digital Equipment或 Compaq格式,用于保存他们图像与字处理文档

DEF SmartWareⅡ数据文件;C++模块定义文件

DEFI Oracle 7 卸载脚本文件

DEM 用于表示数字高度模型的USGS基准的文件

DER 认证文件

DEWF Macintosh Sound Cap/Sound Edit录音设备格式

DGN Macintosh 95 CAD绘图文件

DIB 设备无关位图

DIC 目录

DIF 可进行数据互换的电子表格

DIG DigiLink格式;Sound DesignerⅠ音频文件

DIR MacromediaDirector文件

DIZ 描述文件

DLG C++对话框脚本文件

DLL 动态链接库

DLS 可下载声音文件

DMD Visual dBASE数据模块文件

DMF X-Trakker音乐模块(MOD)文件

DOC FrameMaker或FrameBuilder文档;Word Star文档、Word Perfect文档、Microsoft Word文档;DisplayWrite文档

DOT Microsoft Word文档模板

DPL Borland Delph3压缩库

DPR Borland Delphi工程头文件

DRAW Acorn的基于对象的矢量图像文件

DRV 驱动程序

DRW Micrografx Designer/Draw;Pro/E绘画文件

DSF Micrografx Designer VFX文件

DSG DOOM保存的文件

DSM Dynamic Studio音乐模块(MOD)文件

DSP Microsoft Developer Studio工程文件

DSQ Corel QUERY(查询)文件

DST 刺绣机图形文件

DSW Microsoft Developer Studio工作区文件

DTA Word Bank(世界银行)的STARS数据文件

DTD SGML文档类型定义(DTD)文件

DTED 地面高度数字数据(图形的数据格式)文件

DTF Symantec Q&A相关的数据库数据文件

DTM DigiTrakker模块文件

DUN Microsoft拔号网络导出文件

DV 数字视频文件(MIME)

DWD Diamo

DWD DiamondWare数字化文件

DWG AutoCAD工程图文件;AutoCAD或Generic CADD老版本的绘图格式

DXF 可进行互交换的绘图文件格式,二进制的DWG格式的文本表示;数据交换文件

DXR Macromedia Director受保护(不可编辑)电影文件

D64 Commodore的64位模拟磁盘图像文件

EDA Ensoniq ASR磁盘映像

EDD 元素定义文档(FrameMaker+SGML文档)

EDE Ensoniq EPS磁盘映像

EDK Ensoniq KT磁盘映像

EDQ Ensoniq SQ1/SQ2/Ks32磁盘映像

EDS Ensoniq SQ80磁盘映像

EDV Ensoniq VFX-SD磁盘映像

EFA Ensoniq ASR文件

EFE Ensoniq EPS文件

EFK Ensoniq KT文件

EFQ Ensoniq SQ1/SQ2/Ks32文件

EFS Ensoniq SQ80文件

EFV Ensoniq VFX-SD文件

EMD ABT扩展模块

EMF Windows增强元文件

EML Microsoft Outlook Express邮件消息(MIME RTC822)文件

ENC 重演文件

ENFF 中性文件格式扩展名

EPHTML Perl解释增强HTML文件

EPS 压缩的PostScript图像

EPSF 压缩的PostScript文件

ERI ERWin文件

ERR 当RobooHELP帮助编译器企图编译一个帮助系统源文件时用来存储错误消息的文件

EPX ERWin文件

ESPS ESPS音频文件

EUI Ensoniq ESP家族的压缩磁盘映像

EVY 特使文档

EWL Microsoft Encarta文档

EXC Microsoft Word禁止字字典

EXE 可执行文件(程序)

F FORTRAN文件

F2R Farandoyle线性模块格式

F3R Farandoyle分块线性模块格式

F77 FORTRAN文件

F90 FORTRAN文件

FAR Fradole Composer音乐模块(MOD)文件

FAV Microsoft Outlook导航条

FAX 传真类型图像

FBK Navison 金融备份

FCD 虚拟CD-ROM

FDB Navison 金融数据库

FDF Adobe Acrobat表单文档文件

FEM CADRE有限元素网络文件

FFA Microsoft快速查找文件

FFL Microsoft快速查找文件

FFO Microsoft快速查找文件

FFK Microsoft快速查找文件

FFF GUS PnP银行文件格式

FFT 最终格式文本(IBM的DCA一部分)

FH3 Aldus Freehand 3绘图文件

FIF Fractal图像文件

FIG REND386/AVRIL使用的文件格式

FITS CCD照相机图像;灵活图像传输系统

FLA Macromedia Flash电影

FLC Autodesk FLIC动画文件

FLF Corel Paradox产生的格式:Navison Financials许可文件;OS/2驱动程序文件

PLI Autodesk FLIC动画

FLT StarTrekker音乐模块(MOD)文件;MultiGen Inc的Open Flight使用的文件格式;Corel过滤器文件

FM Adobe FrameMaker文档

FMB Oracle4.0版或以后版本表单的二进制源代码文件

FML 文件镜象列表(GetRight)

FMT Oracle 4.0版或以后版本表单的文本格式;Microsoft Schedule+ 打印文件

FMX Oracle 4.0版或以后版本可执行表单

FND Microsoft Explorer保存的搜索文件(Find applet)

FNG 字体组文件(字体导航器,Font Navigator)

FNK Funk Tracker模块格式

FOG Fontographer模块字体

FON 系统字体

FOR FORTRAN文件

FOT 字体相关文件

FP FileMaker Pro文件

FP1 Flying Pigs for Windows数据文件

FP3 FileMaker Pro文件

FPT FileMaker Pro文件;Microsoft Fox Pro备注字体文件

FPX FlashPix位图

FRM 表单;Frame Maker或Frame Builder文档;Oracle可执行表(3.0版或早期版本);Visual Basic表单;WordPerfect Merge表单;DataCAD标志报表文件

FRT Microsoft FoxPro报表文件

FRX Visual Basic表单文本;Microsoft FoxPro报表文件

FSF fPrint Audit Tool文件格式

FSL Borland的Paradox 7表单;Corel Paradox保存的表单

FSM Parandoyle示例格式

FT Lotus Notes全文本索引

FTG 全文本搜索组文件,由Windows帮助系统查找时产生——可以删除,并在需要时重建起来

FTS 全文本搜索引文件,由Windows帮助系统查找时产生

FW2 Framework Ⅱ文件

FW3 Framework Ⅲ文件

FW4 Framework Ⅳ文件

FXP 经Microsoft FoxPro编译的源文件

FZB Casio FZ-1银行转储

FZF Casio FZ-1完全转储

FZV Casio FZ-1声音转储 G721 Raw CCITT G.721 $bit ADPCM格式数据

G723 Raw CCITT G.723 3或5bit ADPCM格式数据

GAL Corel多媒体管理器相集

GCD Generic CADD绘画文件(后续版本)

GCP Ground Control Point(地面控制点)文件,用于远景数据形成图像过程,经常用于生成图工程—CHIPS(copenhagen image processing system)使用这些文件

GDB InterBase数据库文件

GDM 铃声、口哨声和声音板模块格式

GED GEDCOM 系谱数据文件,用于记录和交换系谱数据的流行格式;图形环境文档绘画

GEM GEM元文件

GEN Ventura产生的文本文件

GetRight GetRight未完成的下载文件

GFC Patton&Patton FlowCharting 4 flowchart文件

GFI Genigraphics图形链接表示文件

GFX Genigraphics图形链接表示文件

GHO Norton 克隆磁盘映像

GID Windows 95全局索引文件(包括帮助状态)

GIF CompuServe位图文件

GIM Genigraphics图形链接介绍文件

GIX Genigraphics图形链接介绍文件

GKH Ensoniq EPS家簇磁盘映像文件

GKS Gravis Grip Key文档

GL 动画格式

GNA Genigraphics图形链接介绍文件

GNT 生成代码,Micro Focus属性格式里的可执行代码

GNX Genigraphics图形链接介绍文件

GRA Microsoft Graph文件

GRD 用于远程视景数据产生地图过程的格式文件,通常应用于形成地图工程—CHIPS(copenhagen image processing system)使用这些文件

GRF Grapher(Golden Software公司)图形文件

GRP 程序管理组

GSM Raw GSM 6.10音频流;Raw“byte aligned(比特对齐的)” GSM 6.10音频流;US Robotics语音调制解调器

GTK Graoumftracker(老)音乐模块(MOD)文件

GT2 Graoumftracker(新)音乐模块(MOD)文件

GWX Cenigraphis图形链接介绍文件

GWZ Cenigraphis图形链接介绍文件

GZ UNIX gzip压缩文件

H C程序头文件

HCM IBM HCM配置文件

HCOM 声音工具HCOM格式

HCR IBM HCD/HCM产品配置文件

HDF 高级计算机应用程序本地中心(NCSA) geospatial Hierarchial数据格式文件

HED HighEdit文档

HEL Microsoft Hellbender格式保存的游戏文件

HEX Macintosh BinHex2.0文件

HGL HP图形语言绘图文件

HH 映射文件,包括一些话题ID和在帮助文件系统中话题的映射数字—允许运行中应用程序发送给用户合适的上下文帮助话题

HLP 帮助文件;Date CAD Windows帮助文件

HOG Lucas Arts的Dark Forces WAD文件

HPJ Visual Basic帮助工程

HPP C++程序头文件

HQX Macintosh BinHex 4.0文件

HST 历史文件

HT HyperTerminal(超级终端)

HTM 超文本文档

HTML 超文本文档

HTT Microsoft超文本模板

HTX 扩展HTML模板

HXM Descent2 HAM文件扩展

ICA Citrix文件

ICB Targa位图文件

ICC Kodak打印机格式文件

ICL 图标库文件

ICM 图形颜色匹配配置文件

ICO Windows图标

IDB MSDev中间层文件

IDD MIDI设备定义

IDF MIDI设备定义(Windows 95需要的文件)

IDQ Internet数据查询文件

IDX Microsoft FoxPro相关数据库索引文件;Symantec Q&A相关数据库索引文件;Microsoft Outlook Express文件

IFF 交换格式文件;Amiga ILBM

IGES 初始图形交换说明文件

IGF 插入系统元文件

IIF QuickBooks for Windows交换文件

ILBM 位图图形文件

IMA WinImage磁盘映像文件

IMG GEM映像

IMZ WinImage压缩磁盘映像文件

INC 汇编语言或动态服务器包含文件

INF 信息文件

INI 初始化文件;MWave DSP Synth的“nwsynth.ini” GMS安装;Cravis Ultrasound bank安装

INP Oracle 3.0版或早期版本的表单源代码

INRS INRS远程通信声频

INS InstallShield安装脚本;X-Internet签字文件;Ensoniq EPS字簇设备;Cell/ⅡMAC/PC抽样设备

INT 中间代码,当一个源程序经过语法检查后编译产生一个可执行代码

IOF Findit文档

IQY Microsoft Internet查询文件

ISO 根据ISD 9660有关CD-ROM文件系统标准列出CD-ROM上的文件

ISP X-Internet签字文件

IST 数字跟踪设备文件

ISU InstallShield卸装脚本

IT 脉冲跟踪系统音乐模块(MOD)文件

ITI 脉冲跟踪系统设备

ITS 脉冲跟踪系统抽样,Internet文档位置

IV Open Inventor中使用的文件格式

IVD 超过20/20微观数据维数或变量等级文件

IVP 超过20/20的用户子集配置文件

IVT 超过20/20表或集合数据文件

IVX 超过20/20微数据目录文件

IW Idlewild屏幕保护程序

IWC Install Watch文档

J62 Ricoh照相机格式

JAR Java档案文件(一种用于applet和相关文件的压缩文件)

JAVA Java源文件

JBF Paint Shop Pro图像浏览文件

JFF JPEG文件

JFIF JPEG文件

JIF JPEG文件

JMP SAS的JMPDiscovery表格统计文件

JN1 Epic MegaGames的Jill of the Jungle数据文件

JPE JPEG图形文件

JPEG JPEG图形文件

JPG JPEG图形文件

JS javascript源文件

JSP HTML网页,其中包含有对一个Java servlet的参考

JTF JPEG位图文件

K25 Kurzweil 2500抽样文件

KAR 卡拉OK MIDI文件(文本+MIDI)

KDC Kodak光增强器

KEY DataCAD图标工具条文件

KFX KoFak Group 4图像文件

KIZ Kodak数字明信片文件

KKW RoboHELP帮助工程索引设计器中与主题无关的K开头的所有关键字

KMP Korg Trinity KeyMap文件

KQP Konica照相机本地文件

KR1 Kurzweil 2000抽样(多软驱)文件

KRZ Kurzweil 2000抽样文件

KSF Korg Trinity抽样文件

KYE Kye游戏数据

LAB Visual dBASE标签文件

LBM Deluxe Paint位图文件

LBT Microsoft FoxPro标签文件

LBX Microsoft FoxPro标签文件

LDB Microsoft Access加锁文件

LDL Corel Paradox分发库

LEG Legacy文档

LES Logitech娱乐系统游戏配置文件(与REC文件一样)

LFT 3D Studio(DOS)放样文件

LGO Paintbrush(Microsoft画图应用程序)的徽标文件

LHA LZH更换文件后缀

LIB 库文件

LIN DataCAD线型文件

LIS 结构化查询报告(SQR)程序产生的输出文件

LLX Laplink交换代理

LNK Windows快捷方式文件

LOG 日志文件

LPD Helix Nut和Bolt文件

LRC Intel可视电话文件

LSL Corel Paradox保存的库文件

LSP AutoLISP、CommonLISP和其他LISP语言文件

LST 列表文件

LU ThoughtWing库单元文件

LVL Parallax Software的 Miner Descent/D2 Level扩展

LWLO Lightwave分层对象文件

LWOB Lightwave对象文件

LWP Lotus WordPro 96/97文件

LWSC Lightwave视景文件

LYR DataCAD层文件

LZH ARC压缩档案

LZS Skyroads数据文件

M1V MPEG相关文件(MIME“mpeg”类型)

M3D Corel Motion 3D动画文件

M3U MPEG URL(MIME声音文件)

MAC MacPaint图像文件

MAD Microsoft Access模块文件

MAF Microsoft Access表单文件

MAG 在一些日本文件中发现的图形文件格式

MAGIC 魔力邮件监视器配置文件

MAK Visual Basil或Microsoft Visual C++工程文件

MAM Microsoft Access宏

MAN UNIX手册页输出

MAP 映射文件;Duke Nukem 3D WAD游戏文件

MAQ Microsoft Access查询文件

MAR Microsoft Access报表文件

MAS Lotus Freelance Graphics Smart Master文件

MAT Microsoft Access表;3D Studio MAX材料库

MAUD MAUD抽样格式

MAX Kinetx的3DStudio MAX文件;该格式用于一个3D场景文件;Paperport文件;OrCAD设计文件

MAZ Hover迷路数据;Division的dVS/dVISE使用的文件格式

MB1 Apogee Monster Bash数据文件

MBOX Berkeley Unix邮箱格式

MBX Microsoft Outlook保存email格式;Eudora邮箱

MCC Dailerl0呼叫卡

MCP Metrowerks CodeWarrior工程文件

MCR DataCAD键盘宏文件

MCW Microsoft Word的Macintosh文档

MDA Microsoft Access内抽入器;Microsoft Access 2.0版及其后续版本的工作组事件

MDB Microsoft Access数据库

MDE Microsoft Access MDE文件

MDL 数字跟踪器音乐模块(MOD)文件;Quake模 块文件

MDN Microsoft Access空数据库模板

MDW Microsoft Access工作组文件

MDZ Microsoft Access向导模板文件

MED 音乐编辑器,OctaMED音乐模块(MOD)文件

MER 电子表格/数据库数据交换格式;FileMaker、Excel及其他软件能识别

MET 表示管理器元文件

MFG Pro/ENGINEER制造文件

MGF 在材料与几何学里的文件格式

MH