单片机c语言设计音乐播放器节拍和音符频率怎么计算

Python014

单片机c语言设计音乐播放器节拍和音符频率怎么计算,第1张

将51单片机的P1.2口连接到蜂鸣器的一个管脚上,另外一个管脚接地。若声音小,则添加一个三级管放大电路或直接串一个UL2003

/*------------------------------------------------*/

includeltreg52.h //包含头文件,一般情况不需要改动?

//头文件包含特殊功能寄存器的定义

/*------------------------------------------------

硬件端口定义

------------------------------------------------*/

sbit SPK=P1^2 //定义音乐输出端口

unsigned char Timer0_H,Timer0_L,Time

//世上只有妈妈好数据表

code unsigned char MUSIC[]={ 6,2,3,5,2,1, 3,2,2,5,2,2,1,3,2,6,2,1,5,2,1,

6,2,4, 3,2,2, 5,2,1,6,2,1,5,2,2, 3,2,2,1,2,1,

6,1,1, 5,2,1, 3,2,1, 2,2,4,2,2,3, 3,2,1,5,2,2,

5,2,1, 6,2,1, 3,2,2, 2,2,2,1,2,4, 5,2,3,3,2,1,

2,2,1, 1,2,1, 6,1,1, 1,2,1,5,1,6, 0,0,0

}

// 音阶频率表 定时器高八位

code unsigned char FREQH[]={

0xF2,0xF3,0xF5,0xF5,0xF6,0xF7,0xF8,

0xF9,0xF9,0xFA,0xFA,0xFB,0xFB,0xFC,0xFC, //1,2,3,4,5,6,7,8,i

0xFC,0xFD,0xFD,0xFD,0xFD,0xFE,

0xFE,0xFE,0xFE,0xFE,0xFE,0xFE,0xFF,

}

// 音阶频率表 定时器低八位

code unsigned char FREQL[]={

0x42,0xC1,0x17,0xB6,0xD0,0xD1,0xB6,

0x21,0xE1,0x8C,0xD8,0x68,0xE9,0x5B,0x8F, //1,2,3,4,5,6,7,8,i

0xEE,0x44, 0x6B,0xB4,0xF4,0x2D,

0x47,0x77,0xA2,0xB6,0xDA,0xFA,0x16,

}

/*------------------------------------------------

uS延时函数,含有输入参数 unsigned char t,无返回值

unsigned char 是定义无符号字符变量,其值的范围是

0~255 这里使用晶振12M,精确延时请使用汇编,大致延时

长度如下 T=tx2+5 uS

------------------------------------------------*/

void DelayUs2x(unsigned char t)

{

while(--t)

}

/*------------------------------------------------

mS延时函数,含有输入参数 unsigned char t,无返回值

unsigned char 是定义无符号字符变量,其值的范围是

0~255 这里使用晶振12M,精确延时请使用汇编

------------------------------------------------*/

void DelayMs(unsigned char t)

{

while(t--)

{

//大致延时1mS

DelayUs2x(245)

DelayUs2x(245)

}

}

/*------------------------------------------------

节拍延时函数

各调1/4节拍时间:

调4/4 125ms

调2/4 250ms

调3/4 187ms

------------------------------------------------*/

void delay(unsigned char t)

{

unsigned char i

for(i=0iltti++)

DelayMs(250)

TR0=0

}

/*------------------------------------------------

定时器0中断

------------------------------------------------*/

void TIM0_ISR() interrupt 1

{

TR0=0

SPK=!SPK

TH0=Timer0_H

TL0=Timer0_L

TR0=1

}

/*------------------------------------------------

歌曲处理函数

------------------------------------------------*/

void Song()

{

TH0=Timer0_H//赋值定时器时间,决定频率

TL0=Timer0_L

TR0=1 //打开定时器

delay(Time)//延时所需要的节拍

}

/*------------------------------------------------

主函数

------------------------------------------------*/

void main(void)

{

unsigned char k,i

TMOD=0x01//置定时器0工作方式1

EA=1 //打开全局中断

ET0=1 //打开定时0中断

while(1)

{

i=0

while(ilt100)

{ //音乐数组长度 ,唱完从头再来

k=MUSIC[i]+7*MUSIC[i+1]-1//去音符振荡频率所需数据

Timer0_H=FREQH[k]

Timer0_L=FREQL[k]

Time=MUSIC[i+2] //节拍时长

i=i+3

Song()

}

}

}

#include "reg52.h"

unsigned char Count

sbit _Speak =P2^3 //讯响器控制脚

unsigned char code SONG[] ={ //祝你平安

0x26,0x20,0x20,0x20,0x20,0x20,0x26,0x10,0x20,0x10,0x20,0x80,0x26,0x20,0x30,0x20,

0x30,0x20,0x39,0x10,0x30,0x10,0x30,0x80,0x26,0x20,0x20,0x20,0x20,0x20,0x1c,0x20,

0x20,0x80,0x2b,0x20,0x26,0x20,0x20,0x20,0x2b,0x10,0x26,0x10,0x2b,0x80,0x26,0x20,

0x30,0x20,0x30,0x20,0x39,0x10,0x26,0x10,0x26,0x60,0x40,0x10,0x39,0x10,0x26,0x20,

0x30,0x20,0x30,0x20,0x39,0x10,0x26,0x10,0x26,0x80,0x26,0x20,0x2b,0x10,0x2b,0x10,

0x2b,0x20,0x30,0x10,0x39,0x10,0x26,0x10,0x2b,0x10,0x2b,0x20,0x2b,0x40,0x40,0x20,

0x20,0x10,0x20,0x10,0x2b,0x10,0x26,0x30,0x30,0x80,0x18,0x20,0x18,0x20,0x26,0x20,

0x20,0x20,0x20,0x40,0x26,0x20,0x2b,0x20,0x30,0x20,0x30,0x20,0x1c,0x20,0x20,0x20,

0x20,0x80,0x1c,0x20,0x1c,0x20,0x1c,0x20,0x30,0x20,0x30,0x60,0x39,0x10,0x30,0x10,

0x20,0x20,0x2b,0x10,0x26,0x10,0x2b,0x10,0x26,0x10,0x26,0x10,0x2b,0x10,0x2b,0x80,

0x18,0x20,0x18,0x20,0x26,0x20,0x20,0x20,0x20,0x60,0x26,0x10,0x2b,0x20,0x30,0x20,

0x30,0x20,0x1c,0x20,0x20,0x20,0x20,0x80,0x26,0x20,0x30,0x10,0x30,0x10,0x30,0x20,

0x39,0x20,0x26,0x10,0x2b,0x10,0x2b,0x20,0x2b,0x40,0x40,0x10,0x40,0x10,0x20,0x10,

0x20,0x10,0x2b,0x10,0x26,0x30,0x30,0x80,0x00,

//路边的野华不要采

0x30,0x1C,0x10,0x20,0x40,0x1C,0x10,0x18,0x10,0x20,0x10,0x1C,0x10,0x18,0x40,0x1C,

0x20,0x20,0x20,0x1C,0x20,0x18,0x20,0x20,0x80,0xFF,0x20,0x30,0x1C,0x10,0x18,0x20,

0x15,0x20,0x1C,0x20,0x20,0x20,0x26,0x40,0x20,0x20,0x2B,0x20,0x26,0x20,0x20,0x20,

0x30,0x80,0xFF,0x20,0x20,0x1C,0x10,0x18,0x10,0x20,0x20,0x26,0x20,0x2B,0x20,0x30,

0x20,0x2B,0x40,0x20,0x20,0x1C,0x10,0x18,0x10,0x20,0x20,0x26,0x20,0x2B,0x20,0x30,

0x20,0x2B,0x40,0x20,0x30,0x1C,0x10,0x18,0x20,0x15,0x20,0x1C,0x20,0x20,0x20,0x26,

0x40,0x20,0x20,0x2B,0x20,0x26,0x20,0x20,0x20,0x30,0x80,0x20,0x30,0x1C,0x10,0x20,

0x10,0x1C,0x10,0x20,0x20,0x26,0x20,0x2B,0x20,0x30,0x20,0x2B,0x40,0x20,0x15,0x1F,

0x05,0x20,0x10,0x1C,0x10,0x20,0x20,0x26,0x20,0x2B,0x20,0x30,0x20,0x2B,0x40,0x20,

0x30,0x1C,0x10,0x18,0x20,0x15,0x20,0x1C,0x20,0x20,0x20,0x26,0x40,0x20,0x20,0x2B,

0x20,0x26,0x20,0x20,0x20,0x30,0x30,0x20,0x30,0x1C,0x10,0x18,0x40,0x1C,0x20,0x20,

0x20,0x26,0x40,0x13,0x60,0x18,0x20,0x15,0x40,0x13,0x40,0x18,0x80,0x00,

}

void Time0_Init()

{

TMOD = 0x01

IE = 0x82

TH0 = 0xD8

TL0 = 0xEF //12MZ晶振,10ms

}

void Time0_Int() interrupt 1

{

TH0 = 0xD8

TL0 = 0xEF

Count++ //长度加1

}

/*-------------------------------------------------

功能:1MS延时子程序

-------------------------------------------------*/

void Delay_xMs(unsigned int x)

{

unsigned int i,j

for( i =0i <xi++ )

{

for( j =0j<3j++ )

}

}

/*-------------------------------------------------

功能:歌曲播放子程序i为播放哪一段曲目

-------------------------------------------------*/

void Play_Song(unsigned char i)

{

unsigned char Temp1,Temp2

unsigned int Addr

Count = 0 //中断计数器清0

Addr = i * 217

while(1)

{

Temp1 = SONG[Addr++]

if ( Temp1 == 0xFF ) //休止符

{

TR0 = 0

Delay_xMs(100)

}

else if ( Temp1 == 0x00 ) //歌曲结束符

{

return

}

else

{

Temp2 = SONG[Addr++]

TR0 = 1

while(1)

{

_Speak = ~_Speak

Delay_xMs(Temp1)

if ( Temp2 == Count )

{

Count = 0

break

}

}

}

}

}

/*-------------------------------------------------

功能:主程序

-------------------------------------------------*/

void main()

{

Time0_Init() //定时器0中断初始化

while(1)

{

Play_Song(0) //播放

}

}

主程序有问题,不是一个无限循环

main()

{TMOD=0x11//设置定时器状态

IE=0x8a//启用TIMER0和1的中断

while(1)

{ for(i=0i<15){

tone_H=(65536-tone[song[i]])/256//读取音阶定时量的高八位

tone_L=(65536-tone[song[i]])%256//读取音阶定时量的低八位

TH0=tone_H//填入音阶定时量的高八位

TL0=tone_L//填入音阶定时量的低八位

times=beat[i]//读取节拍的重复次数

TH1=beat_H//填入节拍定时量的高八位

TL1=beat_L//填入节拍定时量的低八位

beat_flag=0//设定节拍标志位

TR0=1//启动Timer0

TR1=1//启动Timer1

while(beat_flag==0)//停止

i++//下一个音

}

}//循环结束

}//主程序结束